Visual Sensemaking
I believe in the power of using tools of visual representation to bring order to complexity and make the abstract understandable. In my work, I frequently create visual as an aid to abstract thought. I draw from both established modeling methods and bespoke formats and iterate and refine visuals to make them understandable to clients and teammates. I balance accuracy and level of detail to maximize legibility and overall usefulness for decision-making.
Included on this page
Conceptual Models
Journey Maps
Flow Diagrams
Ecosystem Maps
Conceptual Models
Below are some examples of visual representations that I created to communicate some kind of abstract concept. In most cases, the visual representation was a companion to a more literal or concrete specification.
Journey Maps
Journey maps are high-density visual outputs from a significant amount of user research. In both of the examples shown, the data lends itself to a timeline-based display, but I had to design bespoke formats to make the data make sense.
User Flow Diagrams
Visualizing the possible pathways of user interaction within an interactive experience is a crucial precursor to designing interfaces. I often use Whimsical to create these kinds of diagrams.
Ecosystem Maps
In recent years, I have begun creating what I call “ecosystem maps” as a visual representation of the technical and human entities behind the scenes of a client’s website or application. These diagrams are entirely bespoke and emerge as a byproduct of stakeholder interviews and audits of a client’s content and technical infrastructure.